Event Album Maker with lbnSenderX EN

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Contents

1 About Even Album Maker

About Even Album Maker™

2 Preparation For Work

  1. Requirements
  2. Installation
  3. License Activation
  4. User Interface
  5. Keyboard Shortcuts

2.1 PC Requirements for Event Album Maker™ program

  1. Minimum PC Requirements:
    • CPU: Intel 1.8 GHz / AMD Athlon XP 1800+
    • RAM: 1GB
    • HDD: 2 GB, Paging File must be enabled!
    • OS: Windows XP with service pack 2 or Windows Vista
    • GPU: 24 bits color depth, min. resolution: 1024x768
    • OTHER: .NET Framework 2.0
  2. Recommended PC Requirements:
    • CPU: Intel Core2 Duo / AMD Athlon 64 X2
    • RAM: 2GB - 4GB
    • HDD: 10 GB, Paging File must be enabled!
    • OS: Windows XP with service pack 2 or Windows Vista
    • GPU: 24 bits color depth, min. resolution: 1024x768
    • OTHER: .NET Framework 2.0

2.2 Installation

To install the program run installation file EAMaker_1.2.0.exe either from CD/DVD or saved on disk after downloading from Internet. Numbers indicate program version. Installation process is similar to other Windows programs. User has to select language version, program components and additional programs that are necessary for program to run (like Internet Explorer and .Net Framework).

The screens that appear during installation are shown below.

  1. Language selection screen appears at the beginning of installation:
  2. Press 'Start installation' to start installation:
  3. Read carefully the License Agreement. If you agree with the Agreement press I ACCEPT to continue installation. If you do not agree - do not install the program:
  4. Program verifies software components and environment. If any item is missing the installer prompts to install it.
  5. Select installer language version to install:
  6. To continue press NEXT button.
  7. Select program components and language version. We recommend to leave suggested options.

Please read about 3GB flag in boot.ini file.

  1. Select program location. We recommend not to change it and press NEXT button.
  2. The final confirmation of installation selections. Press INSTALL.
  3. After installation - and before running the program - restart the computer. Press FINISH button to restart.

2.3 License Activation

  1. After installation program works in DEMO mode (demonstration mode). In this mode program is fully functional but on all images inserted into album pages a gray text is displayed: EVENT ALBUM MAKER. In order to get rid of this watermark text the program has to be activated.
    • You may do this on Welcome Window pressing ACTIVATE button at the right-bottom corner of the window.
    • You may also select MENU>HELP>ACTIVATE while working with the program.
  2. The next window appears. To continue press 'License Activation >>'.
  3. Type SERIAL NUMBER received with the program and press NEXT.
  4. Program generates unique LICENSE CODE that has to be copied and pasted into an appropriate field on the Activation Web Page: act.eamaker.com

2.4 User Interface

Main areas of Event Album Maker program window:

Image:EAM050.jpg

Areas in the program workspace:

  1. WINDOWS
    • ALBUM PAGES WINDOW, contains selected Templates that become Album pages during Album creation process. Templates copied into Album Project are independent of their originals and their modification here will not alter original template.
    • PAGE EDITING WINDOW. Page selected on ALBUM PAGES WINDOW appears here. Editing is simple: all you need is to drag and drop selected images (or ornaments) from bottom window into selected areas of a template. You can move or rotate image within the selected area and accept. You can return to previously accepted image by double clicking with left mouse button.
    • IMAGE AND ORNAMENT WINDOW shows all images and ornaments added by the user while creating an album. If an image is used somewhere in the album a counter indicator shows how many time it is used on all album pages.
  2. MENU.
    Menu contains the list of all main operations that are available within the program.
  3. TABS (PANELS).
    Tabs include additional tools useful for editing: LAYERS, NAVIGATOR and
  4. STATUS LINE/PROMPTS.
    The Status line and Prompts is located between PAGE EDITING WINDOW and IMAGE AND ORNAMENT WINDOW. On the left side cursor coordinates are shown (current cursor position) and user prompts are displayed in the middle part of status line.
  5. CONTEXT MENU accessible under right mouse button on the following elements:
    • an album page thumbnail in ALBUM PAGES WINDOW, contains the following commands
      • Edit
      • Open with Photoshop
      • Save as (PSD or JPG)
      • Copy
      • Delete
    • an image thumbnail in IMAGE AND ORNAMENT WINDOW, contains the following commands
      • View
      • Corrections
      • Open in Photoshop
      • Counter (increase/decrease)
      • Copy
      • Delete
    • a layer in PAGE EDITING WINDOW
      Image:EAM056.png



2.4.1 Menu

The Structure of program MENU:

  • Album
    • New
    • Open
    • Close
    • Save
    • Export
      • All pages as JPG
      • All pages as JPG thumbnails
    • Open the last album
    • Properties
    • Exit
  • Pages
    • Add pages
    • Save edited page
  • Images
    • Add to album project
    • Add to album project by lbnSenderX
  • Ornaments
    • Ornament directory
    • Add to album
  • View
    • Full screen
    • Hide/Reveal selected layer
    • Reveal all hidden layers
    • Hide all layers except selected
    • Hide all MOLD layers
    • Album folding line
    • Rulers
    • Show selected layer bounds
  • Setup
    • Configuration
      • Photoshop path
      • lbnSenderX path
      • Show Start-Up window
    • Language
  • Help
    • Help - Keyboard and Mouse Shortcuts
    • Aktivate Event Album Maker
    • About (Event Album Maker)

2.4.2 Tabs

  1. LAYERS tab
    Shows the list of all layers used on a selected album page.
    Image:EAM055.jpg
  2. NAVIGATOR tab
    Allows quick change of page view
    Image:EAM054.jpg
  3. TOOLS tab
    Handy set of tools for page editing
    Image:EAM053.jpg
    1. Layers
      • Layer Edit Mode – Active only when a layer is selected. Switch to editing like changing size, rotation or order(This mode is also activated using double-click o a layer or from context menu for layer - right-click)
      • Anti-Alias – Turns on or off smoothing of edges while rotating a layer. Selecting this option slows down the program.
      • Layer Photo Corrections - Allows to make colour corrections of selected layer (available also from context menu)
        Image:EAM051.jpg
      • Layer Blending Mode – Additional blending options (available also from context menu)
        Image:EAM052.jpg
        Available options:
      1. Blending Value
      2. Blending Mask Oversize
      3. Layer Opacity
    2. Regions
      • Region Selection Mode – Allows to select several areas as a target area for new image droped from Images Window.
      • Tolerance
      • Auto Drop
      1. Tolerance
      2. Auto Blending

3 Album Creation Steps

Four Steps to Create Album:

  1. Start a new Album Project.
    Assign a name, format and resolution of album pages and then select templates and ornaments you want to use. You will find useful tool for creating album New Album Wizard
  2. Prepere images for the Album.
    Use lbnSenderX™ module to select images and perform color correction to unify the images you want to use in your Album. This program module allows a group of images correction using automatic tools.
    Additional lbnSenderX functions:
    • Monitor calibration without colorimeter and other special tools.
    • Reference Picture allows to adjust to minilab color profile on which images are to be exposed.
  3. Create Album Pages
    Select a page from top window and then drag and drop images from bottom window into selected areas on the template. You may edit images using available tools or opening Adobe® Photoshop® to use more advanced functions. See: Editing album page in Adobe® Photoshop®
  4. Save or Export individual pages or the entire Albumu Project.

3.1 New Album Wizard

Use a New Album Wizard and you will not miss any necessary step while creating an album.

  1. The First Step - set basic album information:
    • Album Name
    • Folder Path for the whole project
      Image:EAM010.png
  2. The Second Step - set the album size:
    Image:EAM011.png
    NOTE: Each change of size causes re-calculation of files to new size and resolution. This operation is memory consuming process: you need to have enough RAM memory and disk space.
  3. The Third Step - adding album elements:
    • Pages from TEMPLATES
    • Images
    • Ornaments
  4. The Fourth Step - press CREATE ALBUM button to create an album folder and copy all album elements into it.

Now you have everything for the album in one place and you may stop working on it at any time and come back again some time later.

3.2 Creating Album Pages

Each album page is build on Template onto which you drop images and ornaments. Pages are numbered and their order may be freely changed. Album pages are build in layers. Empty Template usually contains several layers. Each layer contains not only an image but also information about transparency of every pixel. This way you may create combinations of mutually blended pictures. Some layers are playing a special role. The names of those layers are beginning with MOLD... Such a layer is treated as an area into which images are fitted automatically.

  1. LAYERS - description of tab columns:
    • (eye) turns on/off the view of a layer
    • layer thumbnail
    • layer name
  2. Selecting a layer - sometimes you may need to select a layer to perform some function on it. This may be done in several ways:
    • using menu LAYERS - click on its name or thumbnail
    • click directly on edited image - the highest layer just below mouse pointer is selected
    • holding CTRL key click on several layers (one by one) - all clicked layers are selected
    • using context menu (under right mouse button) - select a layer from the list
  3. Placing images - an image may be placed on an album page dragging an image either from Image and Ornament Window of Event Album Maker or any Windows' window and dropping it to the currently edited page. When you move (dragging) an image over an album page the program searches the highest layer with a name that begins with MOLD. The target drop area is highlighted in red.
    • You may place an image into the highest layer holding SHIFT key.
    • Holding ALT key places an image into the lowest layer.
    • After "dropping" you may additionally enlarge an image to a page size pressing G key.
 An image placed in such a way is still in edit mode. You may freely scale or rotate it.
To finish editing press ENTER. To cancel press ESC.

3.3 Save and Export

You may export all album pages as:

  • JPG files
  • JPG thumbnails

Using those functions you may send album pages to a customer for his approval of our work.

  • Select from menu ALBUM>EXPORT.
    After selecting the option ALL PAGES AS JPG you need to set:
    • compression rate
    • target folder into which files will be saved
      NOTE: EXPORT key is active only after setting a target folder!:
  • After selecting ALL PAGES AS JPG THUMBNAILS you need to set:
    • compression rate and size of thumbnails and thumbnail size
    • target folder into which files will be saved
      NOTE: EXPORT key is active only after setting a target folder!:

4 Editing Album Page in Adobe Photoshop

Editing album page in Adobe® Photoshop®

5 Editing Templates and Ornaments

Templates

Ready to use high quality templates are one of the great advantages of the program. A set of such templates are delivered together with the program. Open a template and see album page with fields just waiting for your images. Drag and drop your images, rotate them or do the cropping if needed. You may easily change the page design: move template elements, change them or add new one. Each page consists of layers what additionally improve editing flexibilities. All files (templates or album pages) are compatible with Adobe® Photoshop®.

To know more see: Guidelines for creating templates

6 Guidelines for creating templates

6.1 Guidelines for making Templates

6.1.1 Introduction

Due to compatibility with PSD format Event Album Maker™ allows to use practically infinite number of templates created and modified by anybody in Adobe® Photoshop®. General idea of creating templates is very simple. Just prepare graphical composition that consists of three parts:

  • defined area for pacing images - called "MOLD"
  • graphical elements like background, lines, text etc.
  • some "effects" like shadows, light, thickness etc.

Molds or containers allow to quickly place an image in predefined place. However, Molds or containers are not necessary. Event Album Maker allows to place images everywhere on a page and then edit their look.

6.1.2 Recommendations in short

Follow the guidelines below to make templates so they will behave according to your expectations:

  1. Molds or containers for images should have consistent shape (no breaks) and moderately uniform colour. You need to know that the program will search an area around the cursor that has the similar colour (taking into account the current tolerance value). That is why the colour of the mold should be uniform.
    Event Album Maker™ uses form transparency (based on alpha channel). Program - placing an image - calculates an area based on colour and next will apply transparency of the mold to an image (it takes into account alpha channel of every pixel). This allow to quickly apply transparency effects while placing an image.
    A layer of the mold should be named in Photoshop as MOLDX, where X is a sequential layer number. During drag and drop the program searches areas on layers that their names begin with MOLD1, MOLD2 etc.
    The user may decide to use containers on one layer or on separete layers. It is obvious however that forms that overlap each other must be on separate layers (e.g MOLD3 and MOLD4).
  2. Form effects should be on a separate layer. However Photoshop - while for example adding a shadow to an object - by default creates this effect as a property of an object on its layer. To properly use such effect in Event Album Maker you need to change it to a separate layer. How to do it see below in How to make templates compatible.
    For you convenience we recommend to name the layers with "the effects" according to the effect and layers with forms as MOLDX. For example use M1 Shadow - as a shadow of form1 (of MOLD1 layer) or M3 Glow as a glow effect of form3 (of MOLD3 layer). A few layers containing "effects" of the same form like shadow and glow may be placed on one layer called M4 Effects.

Additional requirements for templates:

  • Layer Blending Mode - must be set as Normal
  • Colour space - should be set as RGB
  • Do not use Adjust Layer
  • All layer names should not contain national characters - use only ASCII

6.2 Details And Examples

6.2.1 Incompatible Templates

When a template is opened EAM check their compatibility. If checking fails the program displays a message:

Remember that the effects of layers that have not been turned off or changed into a separate layer are not displayed while working with an album page and while exporting. It is however possible to edit a page, place images on it and after saving open it in Photoshop where you can see all effects that EAM does not displays. You may flatten an image and save it in Photoshop to keep all effects. Then you may come back to EAM and do exporting.

6.3 How to make templates compatibile

Below you can read how to prepare templates so the program load and display them properly.

6.3.1 Layer Style

In Adobe Photoshop after adding an effect to a layer you can see an special icon on a layer:

You need to convert this effect into a separate layer in order to EAM could display such effect. To do it right-click on an effect field and select Create Layer(s):

Do it for each effect. After this operations a certain number of layers are created:

Inheritance of Effect Properties
Layers created from effects have their properties. For example, if Shadow effect has Blend Mode = Multiply, and Opacity = 75%, the created layer also has Blend Mode = Multiply. But Opacity is changed into Fill. Because EAM is not compatible with Fill, you need to re-write its value into Opacity field and set Fill as 100%. Thanks to this trick the effect of transparent shadow is going to be correctly read in EAM. Set Layer Blending Mode to Normal.

The Effect Properties:
A new layer properties (after conversion):
The correct options:

The correct layer naming
The name MOLDx is reserved for layers with forms (image containers) we recommend to rename an effect layer into: M1 Shadow or M2 Glow. Double-click on a layer name and type a new name:

In the case when there are several layers related to one object (Mold) we recommend to merge them into one layer and name it as Mx Effects. You can do it selecting layers while holding CTRL key and pressing right mouse button to select Merge Layers command (you may also use Ctr+E shortcut):

The optimal situation is when all molds are on one layer and their effects on a separate layers, as shown here:

6.3.2 Layer Blending Mode

Layer Blending Mode - should be set as Normal. This can be done on Layers tab or click right mouse button on a layer and select from context menu -> Blending Options... -> Blend Mode


6.3.3 Fill/Opacity Option

Photoshop uses two techniques to blend layers: Opacity and Fill. EAM correctly uses only Opacity option. Fill option is not compatible with EAM. Do not use this option

6.3.4 Colour Space

EAM works only in RGB mode. Set Image -> Mode to RGB:

6.3.5 Layer Names

A layer of the mold should be named in Photoshop as MOLDX, where X is a sequential layer number. During drag and drop the program searches areas on layers that their names begin with MOLD1, MOLD2 etc.
The user may decide to use containers on one layer or on separate layers. It is obvious however that forms that overlap each other must be on separate layers (e.g MOLD3 and MOLD4).
. All layer names should not contain national characters - use only ASCII.

6.3.6 Adjust Layer

Event Album Maker™ is not compatible with Adjust Layer. Do not use it creating templates.

7 Frequently Asked Questions

7.1 To whom Event Album offer is addressed?

All over the world it is quite obvious that the best photographic business is on weddings where Photo Albums are becoming more and more popular. In that business segment we can find not only professional photographers - owners of photo-studios but also much larger group of freelance photographers. Both groups want to offer photo Albums for their customers that should be unique like wedding ceremony for young couple and their family. An automatic massive photo-book production is not able to offer high quality and individually customized Albums. High quality Albums need individual approach. Event Album is dedicated for such market segment where professional and freelance photographers are able to offer unique solution. From one side Event Album Maker™ software allows to generate photo Album quick and easy but from another side due to PSD graphics files format and Adobe® Photoshop® functionality is giving full freedom that is necessary in that business.

7.2 What are distinctive features of Event Album Maker™?

Event Album Maker™ is a program that makes photographer work easier and faster. Customer are always expecting professional album to be made in minutes. To reach such expectations Event Album Maker™ is offering professionally designed templates for quick drag-and-drop way of creating Album. When artistic touch is needed there is only a key stroke distance to start Adobe® Photoshop® and use uncomparable advanced functionalities.

In addition Event Album Maker™ is able to provide:

  • Images enhancement for the Album - by using lbnSenderX module
  • Monitor calibration - just use Monitor Calibration function
  • Reference image for color correction to specific profile of the Minilab on which prints will be done

No other program takes into account all critical factors that photographer has to face:

  • High customer expectations (high quality and unique)
  • Limited time (needed to be done yesterday)
  • Non-uniform images (images from photo session)
  • Standard monitor (monitor that is available)
  • Limited influence for the final prints (difference what you see on monitor and get from minilab)

7.3 Who are our competitors?

There are two groups of our competitors: Programs working independently from Adobe® Photoshop® that try to imitate its functionality (like Dg Foto Art from PXL SOFT) and programs that are add-on for Adobe® Photoshop® (like Album Design 2 from SPC International srl). Event Album Maker™ is independent program like and is giving freedom to our customers to use Adobe® Photoshop® functionalities.

From Dg Foto Art we are better because we allow compatibility with Adobe® Photoshop®, quick operations, easy work, and intuitive interface. From Album Design 2 we are better because of simplified album creation, fast image enhancement/corrections, and well organized projects

8 lbnSender

8.1 Introduction

8.1.1 lbnSenderX functions

This software module provides tools for, preparing and sending graphics files (to lbnCDMakerX or save to disc). In this application user is able to select graphic files, make correction, cropping and other operations. In co-operation with Pakon Film Scanner you may scan negative films to convert their images to digital format and then use the same tools.

8.1.2 lbnSenderX Options

Corrections. Sharpness, saturation, contrast, gamma, density and colors.

Sender Profile. This function allows you to create and save color profiles. You can select correction(s) to apply and save them as a profile. You may give a name to your profile, modify and/or remove it

Edit group. This option allows you to display one image on full screen (to view the details) and apply the corrections to previously selected group of images. On screen you will see only one (active) image but all the changes (except for cropping) will be applied to all images in group.

Auto APS. Automatically recognizes APS type. It uses standard APS formats (CHP)

Using ICC Profile. lbnSenderX has capability of recognizing profile data from original image and incorporate it when working with the image

8.1.3 Acceptable formats

Acceptable formats from digital carriers:

GRAPHIC FORMATS

  • BMP, DIB (Windows Bitmap)
  • DB (Windows XP Thumbnails)
  • GIF
  • JPG, JPE, JPEG, THM (JPEG)
  • JP2, JPC, JPF, JPX, J2C (JPEG 2000)
  • PDD, PSD (Adobe Photoshop)
  • PNG (Portable Network Graphics)
  • TIF, TIFF

PHOTO FORMATS

  • MRW (Minolta Raw)
  • ORF (Olympus Raw)
  • PEF (Pentax *ist D)
  • PMP (Sony Digital Camera)
  • RAF (FujiFilm Raw S2 Pro)
  • RAF2 (FujiFilm Raw S5000)
  • RAF7 (FujiFilm Raw S7000)
  • RAW (Leica Digilux 2)
  • SRF (Sony DSC-F828)


OTHERS

  • AWD (Microsoft FAX)
  • BRK, BRT (Brooktrout FAX)
  • CAL, CALS (CALS Type 1)
  • CAM (Casio QVxx)
  • DCX
  • FPX (FlashPix)
  • FXD, FXR, FXS (WinFax)
  • ICO (Icon)
  • IFF (Amiga IFF)
  • LV (LaserView FAX)
  • MBM (Psion MultiBitMap)
  • PBM (Portable Bitmap)
  • PCT, PIC, PICT (Apple PICT)
  • PCX
  • PGM (Portable Greymap)
  • PNM, PPM (Portable Pixelmap)
  • PSP, PSPIMAGE (Paint Shop Pro)
  • RAS (Sun Raster)
  • RGB, BW, RGBA (SGI Image File)
  • SFW (Seattle Film Works)
  • TGA (Truevision TARGA)
  • WBM, WBMP WAP
  • WMF, EMF (Windows Metafile)
  • XBM (X BitMap)
  • XPM (X PixMap)
  • XWD (X-Windows Dump)


Acceptable formats of negatives:

  • 35mm Negative
  • 35mm Positive
  • 35mm Black & White
  • APS

8.1.4 Sources of data

lbnSenderX data sources: Images can be downloaded from all existing media types: HDD, floppy, CD/DVD disk, memory cards, etc. In addition, our software works with Pakon Film Scanner (types: F135, F135Plus, F235 and F335) giving you the option to scan standard 35mm positive or negative films, black and white or APS.

8.1.5 lbnSenderX Graphic Interface - preview

Picture below presents a window with main elements common to each lbnSenderX window. These elements (especially buttons) will change according to the section of software you are currently working with, but areas remain the same.

Work place

This area displays all operations you are currently working with. You can monitor all changes you made (e.g. cropped image, image with added frame, etc.). Content of this frame will change depending on section of lbnSenderX you are in and tasks being performed.

Figure 1:3. ESE001
Figure 1:3. ESE001
Options, function buttons

On the right side of lbnSenderX window there is an area for all buttons. These buttons allow access to all operations (e.g. return to previous page, edit images, change colors, formats, add frames, etc.). Content of this menu changes according to tasks being performed.

Figure 1:4. ESE033
Figure 1:4. ESE033

Top bar

Software logo and window caption. This area shows you the software logo and allows change the window position (you can simply move the window). Click on this place, hold the mouse and move window to desired position.
Figure 1:6. ESE001-A
Figure 1:6. ESE001-A
lbnSenderX help

In any window click [Help] button or F1 key for a list of key shortcuts.

Configuration

Use this button to change lbnSenderX settings. Restart of lbnSenderX is necessary to make use of any of the new settings.

Resize window

Use this button, if you need to decrease or increase the size of the window.
.
.

Progress indicator

Appears only during sending images process indicating level of progress. Additionally, when you place mouse cursor on the progress indicator, you have access to information about jobs (how many have been sent from current sending job, and how many in queue).

8.2 Work with lbnSenderX

8.2.1 Choosing images from file

To choose images from digital source perform the following steps:

First, select the drive, where images are stored. Drive shortcuts are located in the upper part of the window. You can define names for these buttons by assigning friendly names to disks. Drive list is automatically refreshed. It is very convenient in case of adding / removing USB disks, flash memory keys etc. On the left area of the window there is a folders list. Select a folder, using arrows ”up” and ”down” to move, or ”left” and ”right” to open/close folders. Use the mouse if you prefer.

Figure 2:4. ESE017
Figure 2:4. ESE017


After you select directory, the files will be shown automatically, but you can view files as miniatures or a files list – use the following button:

Select a file [or files] from the folder: files are listed in the right part of the window.

To view selected files – click [View] button on the right, bottom corner.

Figure 2:5. ESE019
Figure 2:5. ESE019
Note
If lbnSenderX doesn't display files and folders created with characters in your language, it might help when you change language for "Non‑Unicode" programs in Windows XP settings:
  1. Go to Control Panel, Regional and Language options,
  2. Open a tab "Advanced" and you will get "Language for non‑Unicode programs".
  3. From drop down list choose your native language.
  4. Restart Windows.


You can also use the list of lastly used locations. Click right mouse button on Folder List area to display such a list.
Image:ESE177.jpg
Figure 2:6:.
Select a group of files - mark them using CTRL key or using SHIFT key (like in Windows) or use both methods of selection simultaneously.

When the files you have chosen are highlighted, and you are sure that marked all required files, click [View] button.

Network Neighborhood is also available (in folder list section) – similar to Windows operating system.

Figure 2:7. ESE020
Figure 2:7. ESE020

9 Image processing

Many useful functions are available during work with images. There are tools for color correction, density, contrast, saturation, sharpness and cropping. These are available in thumbnails review window.

9.1 Window description

Options, function buttons

On the right side of lbnSenderX window there is a tool bar with buttons for access to some functions (e.g. return to previous page, change colors, formats, add frames, etc.). Some buttons display additional tool bars for further selection.

Figure 1:1. ESE033
Figure 1:1. ESE033
[Return] Press to return to previous scre.
[Editing Tools] Set of tools for editing images
[Additional Tools] Remove (from viewing) all images not selected for printing; Change format and Add Image
[Lab Color Simulation] View images with applied ICC profile


[Sender Profile] Create/Edit/Remove Sender Color Profiles
[Normal Mode]/[Express Mode] Use to set priority of exposure

9.2 Thumbnails view and work modes

Main advantage of this window is the ability to quickly preview images as miniatures. In this window is possible to perform all operations for images: corrections, cropping, changing quantity, etc.

Three work modes are available:


# Single image view – to switch into this mode press CTRL+1 or double click on an image.


Figure 2:1. ESE025
Figure 2:1. ESE025
# Three images in row - to switch into this mode press CTRL+2.


Figure 2:2. ESE024
Figure 2:2. ESE024
# Many images in row - to switch into this mode press CTRL+3


Figure 2:3. ESE026
Figure 2:3. ESE026
Note
The values mentioned above are default values. You may change those settings using Configuration Panel. To display this panel use [Configuration] button. Image:ESE001-B.jpg
Note
Double click on an image switch into single image preview of this image. Next double click returns into previous thumbnails view.

9.3 Working with group of images

All corrections (see warning note below) assigned in thumbnail view may be applied to a single miniature or group. The selection frame has silver color indicator. If you have not selected a group - all corrections are applied to this frame only. To select group of frames you have two options:

  • Use SHIFT key and click on first and last frame in a group. All frames between will be included.
  • Use CTRL key and click all frames to be included in a group. The second Click on the frame removes it from the group.


Note
If you selected group of frames - all operations will apply to the group, but crop operations affects only the active single image.

9.4 Setting quantity of images to send

To define quantity of images to expose - select the thumbnail(s), and set the mouse cursor on corrections area. Then, new editable menu will appear. In this editable menu user may set quantity of images. To increase quantity click left mouse button, to decrease quantity – click right mouse button. The quantity of images can be also changed using keyboard. Mark an image or group of images, and type the quantity (number of copies) form keyboard. Total number of prints to be exposed can be verified on right bottom corner of each image (miniature).

9.5 Corrections

To change the properties of an image select an image and put the mouse cursor over corrections area that is located in lower part of the image thumbnail.

Corrections tool bar appears. The letter “N” over each tool bar item stands for NEUTRAL what indicates that no correction was applied.
Figure 5:1. ESE025-A
Figure 5:1. ESE025-A

A user may:

  • Change the values of: colors (yellow, magenta, cyan), density, gamma, contrast, saturation, sharpness. Each correction item may be changed in the following way:
    • To increase the value click left mouse button
    • To decrease the value – click right mouse button.
    • The corrections values can be changed also using keyboard.
    • The range of values is: -9 … 0 … +9.
  • Activate functions:
    • red eye removal,
    • auto brightness (standard lbnSenderX or I2E algorithm according to program settings)
  • Change levels using histogram. Use mouse to move three sliders (for black, midtone and white points) to adjust an image.
  • Set image quantity.

9.6 Red eye removal

The red eye effect on photograph is the unwelcome result of light reflection from background of the eye. Red Eye Removal function may be used to remove red eyes from an image.
  1. Select the image (in thumbnail view) with red eye problem. You may work with one image only (not with group of images) at a time.


Figure 6:1. ESE037
Figure 6:1. ESE037
# On selected image, put cursor in the middle of an eye, and use CTRL + Z key combination to enlarge the image. Please note that enlargement is active only when you press CTRL + Z keys.


Figure 6:2. ESE038
Figure 6:2. ESE038
# Use left mouse to draw a circle (or ellipse) to cover entire red area. Only this area will be modified. If you want to cancel your selection (to re-select red area) - use right mouse click to cancel.
  1. Release CTRL + Z keys and repeat points 2-4 of above procedure to do other red eye corrections of selected image.


Figure 6:3. ESE039
Figure 6:3. ESE039
The result AFTER Red Eye Removal function has been used.
Figure 6:4. ESE040
Figure 6:4. ESE040
The status of the Red Eye Removal function is shown on the correction panel:
  • Off
  • On
  • Target


Image:ESE517.jpg
OFF – Initially it is displayed as an eye (default eye is grey). In this mode red eye function is not visible on the monitor, and is not applied to an image.
Figure 6:5. ESE041
Figure 6:5. ESE041
ON – If the function has been used at least once – the eye becomes red and then user may change between different modes by clicking on the icon. All changes are applied and the final result is shown.
Figure 6:6. ESE042
Figure 6:6. ESE042

TARGET – The target points of correction are displayed. In this mode user may undo/remove red eye correction using a click of mouse right button on the area that has to be removed.


9.7 Additional tools

During image preparation within lbnSenderX, additional options are available, such as:
  • Clear images with value equal to zero.
  • Change the format.
  • Adding an image file(s).


Figure 14:1.
Figure 14:1.
Clear zero


Any image with number of copies equal zero is cleared from thumbnails view. This option is helpful in cases when user has many images with different values and you want to verify images sent and how many remain.
Change format


By pressing this button you can change selected print format (after pressing this button, window with format list will appear). After the change, it is not necessary to repeat any operation (selecting, correction, etc.) – excluding cropping.
Add image


This button allows to download additional image(s) from digital source (after pressing this button, window with graphic files will appear).

10 Special Functions

10.1 Sender Profile

Most of changed correction settings may be saved as Profile. Such Profile may be retrieved later and applied to other images avoiding wasting time for individual correction of each parameter.

In Profile you can save changes of the parameters displayed under thumbnail view: Yellow, Magenta, Cyan, Density, Gamma, Contrast, Saturation and Sharpness.

Figure 16:1.
Figure 16:1.

Creating your own Profiles makes your preparation work flow more convenient and image processing is faster.


Note
There are three predefined profiles that cannot be removed:
  • ZERO – sets all correction values to “0”,
  • Auto – sets all correction values due to auto-correction logic
  • B&W – sets Saturation value to minimum resulting in black and white image


The steps to prepare Color Profile are as follows:

  • Select an image.
  • Perform desired corrections


* Press [Sender Profile] button:


[[Image:]]
* After pressing [Sender Profile] button, [Sender Profile] window appears with a list of predefined profiles and three function buttons used to Overwrite, Delete or Add a profile.
Press [Add new profile] button.


Figure 16:2.
Figure 16:2.
* In a new window write the profile name in the white field and confirm.

Profile is ready to use.

Figure 16:3.
Figure 16:3.
To apply the profile to the image, simply select the image, then enter into Sender Profile menu and select the desired profile from list double-clicking its name.

You may create more profiles and manage them using [Sender Profile] button again:

[[Image:]]
[[Image:]]Add new profile
Name corrections and save them as a profile.
[[Image:]]Overwrite or Rename profile
Changing existing profile:
  • To change only the profile NAME – click double on created profile, press [Overwrite/Rename] button and write new profile name.
  • To edit profile SETTINGS – first make the corrections, then click on the profile you want to change, press [Overwrite/Rename] button and confirm operation.


[[Image:]]Delete profile
To remove the profile, go to Sender Profile, select it from the list and remove it using [Delete] button.

10.2 Reference Image Preview

To help to prepare and make corrections of images you may set a Reference Image.

Select Global Setting tab and click on [Sample Image] button to assign an image file that will be use as a reference.


Once set it may be recalled—during the processing—with [F10] function button.

To discard the image from the screen press [F10]. You may also use [Esc] button after selecting (mouse click) Reference Image window.

Figure 18:1:.
Figure 18:1:.
Note
The size of the Reference Image is corresponding with the size of thumbnails.

You may move the Reference Image Preview window to any position on a scre. The program remembers its position and always starts with the last one.

10.3 Monitor Calibration Option

Monitor Calibration Option allows to adjust monitor colors to the images printed by minilab.

Test Image delivered with lbnSenderX is shown on the right.

Calibration is done manually based on visual comparison of the exposed Test Image with the same image displayed on a scre. For that purpose two different files are used (of the same image):

  • High resolution image for exposure - MonitorAdjExp.jpg (resolution 3000x4500)
  • Low resolution image for viewing on screen - MonitorAdjShow.bmp (resolution 300x450)

You may use your own image instead of presented here. Prepare two files of different resolution of the test image and place them in the following folder:

c:\digitalContactPrinting\lbnSenderX\

Figure 1..
Figure 1..
Press [Monitor Calibration] button on the Global Settings tab of Configuration panel of lbnSenderX to start calibration.
Figure 2..
Figure 2..
Figure 3..
Figure 3..

Calibration wizard appears that will lead you through the calibration steps.

Calibration steps:


# Press [Expose Calibration Sheet] to make an exposure of Test Print.
  1. Wait until Test Print is developed.
  2. The first window allows adjusting Color and density – use sliders to match gray color displayed on a screen with gray color on the Test Print.
    Press [Next] button to continue or [Cancel] to exit calibration.


Figure 4..
Figure 4..
# Use sliders to make additional correction of density, contrast and gamma – pay attention to match lights and gradient (transitions between shades).
Press [Next] button to continue or [Cancel] to exit calibration or [Back] to go to previous window.


Figure 5..
Figure 5..
# There are six screens – each for one of the base colors: yellow, red, magenta, blue, cyan, gre.
Adjust tint (shade) of each color to that of the test print. Match each base color of Test Print (shown also in the upper part of the window) and click on matching colored square.
Press [Next] button to continue or [Cancel] to exit calibration or [Back] to go to previous window.


Figure 6..
Figure 6..
# After adjusting six colors (yellow, red, magenta, blue, cyan, green) application calculates color values.
Press [Next] button to continue or [Cancel] to exit calibration or [Back] to go to previous window.


Figure 7..
Figure 7..
# Adjust saturation (of each color separately and general).
When all adjustment is done press [Finish] button to save the profile. After that lbnSenderX will use generated profile to display images.


Figure 8..
Figure 8..
Note
The Monitor Calibration profile is used only in lbnSenderX program. You have to be aware that an image opened in another application might differ coloristically from the one seen in lbnSenderX.
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